Saturday, July 30, 2005

Boom!


Games have come a long way in the last 10 years. We've gone from playing pixelated, 16 bit games on atari to fast paced, full 3-D rendered, bump mapped, bit textured, dynamic shadowed, pin point damagable masterpieces. But there's one thing about games that hasn't changed in 10 years. What is that you ask? How much fun it is blowing shit up!

And so my journey through Painkiller continues, and it's only getting bloodier as you can see.

Get ready Satan. I'm coming for YOU.

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