I've come to the conclusion that I'm the only person on the planet who has actually heard of this game. And, if I by chance find someone else who HAS heard of it, they are so uninterested in it that they actually change the subject before I even finish my first sentence.
This is a shame, really, because it's a rather good game. Not great, mind you, but good. It's also quite different, which I think is one of the reasons why it appeals to me so much. It's sort of gothic horror, adventure gaming, and simple questing thrown into a blender with a box of crayons and pureed for three minutes.
The first thing I noticed when I started playing was the art style. It's…BIZARRE. But in a good way. Most of what keeps me playing is so that I can get to the next level and see what it looks like, and what weird shit I'm going to find. I really like that.
The gameplay itself is average. Running, jumping, slashing, and collecting. Over and over again. There are a few new weapons that you get further along that try and spice things up a bit, but mostly it's all the same. For this reason, it makes the game feel like it really drags on a bit, and sort of overstays its welcome.
And since I've talked up the art style so much, I should probably provide a few screenshots then, hm? Look how varied each one is.
So there you have it. I'm going to continue playing through the game — I would assume I'm about one third of the way through it now.
Now playing: Three Days Grace - Bitter Taste
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